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Melee Defense
Human
Light Barrier:
Targets self and surrounding party members within 15 feet and decreases
physical damage taken by 10% and also decreases physical damage by X
points. Last 12 seconds.
Survival Roar: Increase physical damage by X points, knockback surrounding enemies in a 10 foot range, and recovers HP for Y points.
Zumi
Recovery Machine: Recover X HP every second for 12 seconds; there is a 10% chance for the effect to be removed when attacked.
Direction Changer: Increase physical damage by X points and pulls target to self while inflicting m.spd -40% for 5 seconds.
Anuran
Leaf Blade: Increase evasion by X points for 12 seconds. When attacked, inflicts “Destroyer” on the attacker for 5 seconds.
Mud Charge:
Increase physical damage by X points and rushes in the facing direction
for 30 feet and damaging targets in the path. Increase malice.
Ursun
War Cry: Targets self and surrounding party members within 15 feet and increases max HP by X points. Last 15 seconds.
Fist of Love:
Increase physical damage by X points and attacks the target. Recover HP
of surrounding party members within 15 feet for Y points.
Children
Magic Barrier: Targets self and surrounding party members within 15 feet and decreases magic damage taken by X points. Last 20 seconds.
Victory Strike:
Increase physical damage by X points and attacks the target. If the
target’s HP is less than 30%, increase attack by Y points and increase
malice for 3% per hit for 8 seconds. Effect stacks.
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Melee DPS
Human
Revenge Hunt: Recovers own HP for X points when landing a critical hit. Last 60 seconds.
Wind Armor: Damages targets, within a 10 foot range of self, each second for X points for 6 seconds.
Zumi
Injection: Increases ATK by X points and increases chance of double hit 50%. Last 15 seconds.
Solar Transmission: Instantly moves 100 feet toward faced direction and increases p.critical chance by X points for 15 seconds.
Anuran
Marsh:
Increase physical damage by X points and attacks the target. Inflicts
shackle, and target’s party members within a 10 foot range also become
inflicted with shackle for 3 seconds.
Kaze no Jutsu:
Damages targets, within a 20 foot range of self, each second for X
points. Last 5 seconds. Cannot use any other actions while active.
Ursun
Bear’s Wrath: Increases physical damage by X points and inflicts knockdown on target for 4 seconds.
Wave Charge: Increases physical damage by X points and damages targets in a 60 foot line.
Children
Shurikan Toss: Increases physical damage by X points and decreases all resistances of target by 10% for 8 seconds.
Poison: Damages target for X points each second. Target’s party members within 10 feet also become inflicted for 15 seconds.
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Range DPS
Human
Soul Destruction Arrow: Increases physical damage by X points. Decreases target’s INT by Y points and pierces resistance by 10% for 10 seconds.
Fire Bomb:
Increases magic damage by X points and causes fire damage. Additionally
damages, with fire damage, target and target’s surrounding party
members in a 10 foot range each second for 6 seconds.
Zumi
Rapid Strike: Increase attack speed by X points and increases chance of triple hit by 50%. Last 10 seconds.
Piercing Cannon: Builds a cannon at a targeted area. Increase ATK for 15 seconds. Cannot move while active.
Anuran
Blood Marking: Increase attack speed by X points and recovers 2% of damage as HP for 15 seconds.
Treant Summon:
Summons a Marsh Treant to battle. Marsh Treant’s level is equal to
skill level. Decrease targets’ m.spd by 30% in a 20 foot range. Also,
has a chance to damage targets, in a 10 foot range, each second.
Ursun
Heavy Shot:
Increase physical damage by X points and attacks targets in a 30 foot
fan-shape area. Knockback targets by 10 feet; does not affect bosses.
Wind Dragon Arrow: Increase physical damage by X points and damages targets in a Y foot line.
Children
Hidden Shot: Increase physical damage by X points and attacks a target in a 60 foot area. Stun the target for 5 seconds.
Machine Gun Summon:
Summons a Machine Gun to battle. Machine Gun’s level is equal to skill
level. Triple hits and decreases target’s DEF by X points for 10
seconds. Effect stacks.
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Heal/Support
Human
Under the Radar: Decrease malice by X points for every attack or skill. Last 15 minutes.
Strategical Retreat: Immediately leaves battle and recover HP by X points every second for 6 seconds.
Zumi
Protection Spell: Recover HP by X points when hit by a critical hit. Last 10 minutes.
Recovery Link:
Recover target’s HP by X points and recover surrounding 15 feet range
party members’ HP every second for Y points for 10 seconds.
Anuran
Retaliate: Reflect X damage for 5 seconds; activated by successfully blocking or parrying. Last 10 minutes.
Ancient Wind: Recover surrounding party members’ HP in a 15 foot range by X points. Last 12 seconds.
Ursun
Howling Gust: Increase magic damage and attacks surrounding targets in a 15 foot range with holy damage. Inflict knockback.
Stone Skin: Increase DEF by X points and decrease magic damage taken by 30%. Last 15 seconds.
Children
Inner Potential: Increase m.attack by X points and all skills are instant cast. Last 12 seconds.
Holy Shield: Recover own HP every second by X points and decrease all damage taken by Y points. Last 12 seconds.
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Magic DPS
Human
Escape Artist: Increase m.speed by 40% for 6 seconds. When the effect ends, recover HP by X points.
Magic Seal: Removes 1 debuff and recovers MP by X points each second for 6 seconds.
Zumi
Explosive Protection:
Increase magic damage by X points and attacks targets in a 15 foot
range with fire damage. Inflict knockback and decrease m.speed by 30%
for 3 seconds.
Camouflage:
Turns into a wooden box and increases all resistances by 50% but
decreases m.speed by 50%. Last 10 seconds. Effect is removed upon
attack.
Anuran
Twister:
Increase magic damage by X points and attacks targets in a 30 foot line
with nature damage. Stuns targets for 2 seconds; does not affect
bosses.
Energy Gather: Recovers MP by X points for every attack or skill. Last 10 seconds.
Ursun
Scary Tattoos: Recover HP by X points every second for 6 seconds. When attacked, inflict "Fear" on attacker below Y level for 3 seconds.
Gravity Shield: Decrease attack speed by X points and attack by Y points of targets in a 15 foot range for 15 seconds.
Children
Icicle Shield:
Inflicts "Winter Chill" for 12 seconds when attacked. Last 2 minutes.
Winter chill damage is dependent on Icicle Shield’s level.
Hazy Presence: Decrease malice by X points for every attack or skill. Last 15 seconds.
Внимание, данные скиллы введены только на тайваньском сервере, ещё не известно, когда введут у нас )